Virtuality harms culture
Oklahoma Daily,*OK*- 52 minutes ago
... It still shocks me to read that in a 2001 survey conducted by Dr. Edward Castronova, 20 percent of players of the game EverQuest described themselves as ...
Link To Original Article
Virtuality harms culture
Oklahoma Daily,*OK*- 52 minutes ago
... It still shocks me to read that in a 2001 survey conducted by Dr. Edward Castronova, 20 percent of players of the game EverQuest described themselves as ...
Link To Original Article
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