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A love-hate relationship: When video games become self-destructive
Las Cruces Sun-News
"It started out with this game called &#39;EverQuest&#39; when I was 14," he said. "I still think about playing that game sometimes even though no one plays it anymore." Falcone said "EverQuest" led into "World of Warcraft," which he would play for about four ...




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