Stewy wrote:

Can't create our own zone layouts? Come on, then what's the point? I myself have hundreds of hours (yes Im that lame) developing levels for Doom, Duke3d and Quake. I would love the opportunity to develop a killer dungeon that others get to crawl through.

Can you imagine the cool content that we could come up with?

If all we get to do is place crap on the floor and walls, then I'd LIKE MY VOTE BACK PLZ! hehe
Are you saying that if given the opportunity to place different npcs, traps, hazards, etc. Setup mission structure, etc. that you couldn't find interesting ways to be creative with it and make fun experiences for other players using zone assets provided already in the game? If we were to spend the time to do something like this, we'd want it to be something accessible to everyone, not something the very small percentage of players experienced with 3d modelling would be able to use. It's a large enough undertaking without the ability to import zone geometry. EQ has plenty of zones already.





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