Well. there is a newer version of this for the new way we are doing armor, and I am using that instead. Unfortunately at this point you only really see it on Drakkin, but I have hopes in the future.

While there are solutions, it looks like there are enough issues with the velious textures that I am leery to use them and cause players visual issues and having to dig into UI files to not look odd.

This is not an absolute no, just a no for now while more of it can be evaluated.



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