Arishkogol wrote:

the second client has the background fps set to 'min cpu' and has had it set that way for ever.

The new option, the memory usage one, I set to min memory usage, so yeah, that's probably why that is (sorry, I forgot taht I did indeed change something).
Yeah, I'd say tha'ts normal behavior then. You're basically starving your 2nd client. Try changing the min background fps to something higher (say 10 or 20) and this behavior will be significantly diminished.





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