Lohe wrote:

I didn't even know that raid chests had hp at all. Why do they have to be attackable, couldnt they just be /open able?
Entities that can be looted are NPCs. NPCs that have no hit points instantly die on spawn. You probably want them to have hit points.

NPC detrimental AEs will not hit other NPCs in most situations. I'd bet good money that this was an errant reset script issue, and not an AE that was causing the problem.





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