<p>Hello,</p><p><br />I am currently in the process of fixing a very old bug related to spell recast timers.&nbsp; Basically if your player runs out of range while a spell is being cast, and the spell fails to land, the recast timer will improperly NOT allow you to cast the spell again until the timer runs out.&nbsp; After further research on this issue, I realized that there are a plethora of situations where a spell will fail to land, yet the recast timer will not properly reset, thus not allowing you to immediately recast the spell.&nbsp; You should be able to immediately cast the spell again.&nbsp; What I am wondering is, how many of you cast a spell that fails to land, and then can not immediately recast the spell?</p>

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