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Newsfiend
06-11-2012, 06:33 AM
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The Daily Grind: Should games bother innovating guild systems? (http://news.google.com/news/url?sa=t&fd=R&usg=AFQjCNE0BGocYpAJxgTUpbtCwkCbDyV5Qw&url=http://massively.joystiq.com/2012/06/11/the-daily-grind-should-games-bother-innovating-guild-systems/)
Joystiq
EverQuest&#39;s early months required guild leaders to petition GMs to form guilds. In fact, it wasn&#39;t until Asheron&#39;s Call that an MMO tried to break away from the "unofficial online shooter clan" mold and provide something different: a monarchy system ...

and more &raquo; (http://news.google.com/news/more?pz=1&ned=us&ncl=drEYIL9mAER9sdM)


More... (http://news.google.com/news/url?sa=t&fd=R&usg=AFQjCNE0BGocYpAJxgTUpbtCwkCbDyV5Qw&url=http://massively.joystiq.com/2012/06/11/the-daily-grind-should-games-bother-innovating-guild-systems/)