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View Full Version : Re:Re:Test Update 05/16/12



Newsfiend
05-29-2012, 11:40 AM
artofnoise wrote:


Thank you for the greater detail, JChan! Sounds like some good changes that may cut down on unneeded stuff from loading into memory, depending on the zone and who is in it. Was this change partially driven by all the player/pet illusions and whatnot we are playing with these days, or just a long-overdue tuning?
This was driven by a few factors primarily they were 1) the increasing memory footprint (and side effects of that) 2) increased usage of assets that we want available globally and 3) support for future initiatives.

It was definitely long overdue and we needed to do it for the long term health of the game.



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