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View Full Version : EverQuest's free-to-play switch causes 125% rise for in-game purchases - Gamasutra



Newsfiend
04-18-2012, 05:05 AM
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Gamasutra (http://news.google.com/news/url?sa=t&fd=R&usg=AFQjCNGrA55lTgoY7KJ1tw60rgY1zhWDJQ&url=http://www.gamasutra.com/view/news/168752/EverQuests_freetoplay_switch_causes_125_rise_for_i ngame_purchases.php)
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EverQuest&#39;s free-to-play switch causes 125% rise for in-game purchases (http://news.google.com/news/url?sa=t&fd=R&usg=AFQjCNGrA55lTgoY7KJ1tw60rgY1zhWDJQ&url=http://www.gamasutra.com/view/news/168752/EverQuests_freetoplay_switch_causes_125_rise_for_i ngame_purchases.php)
Gamasutra
by Mike Rose [Console/PC, Business/Marketing] Sony Online Entertainment said this week that unique log-ins for its long-running MMORPG EverQuest have increased by 150 percent since the game went free-to-play in March. Since going free-to-play last ...
Everquest celebrates free-to-play success (http://news.google.com/news/url?sa=t&fd=R&usg=AFQjCNHKQ_YpADRFh6Sa0xMtYm2qO-TK7A&url=http://www.vg247.com/2012/04/18/everquest-celebrates-free-to-play-success/comment-page-1/)VG247

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