PDA

View Full Version : Re:Re:Re:VoA T3 and T4 Raids too hard?



Newsfiend
03-30-2012, 06:30 PM
navi7512 wrote:


darchon wrote:



But thats offtopic, I'm glad to see devs looking into these raid issues http://www.mapfiend.net/eq/images/smilies/3b63d1616c5dfcf29f8a7a031aaa7cad.gif.

Yes ... but would be nice to see ALL devs posting their fixes /feedback and not just Absor ...



I've been making some changes to Sepulcher Raid 5. On the first phase, you will now only need to destroy 4 of 8 crystal shards to advance to the second phase (I also increased the Triunity's vulnerabilty window by 2x so that you can damage it by the same amount as you would if you had to destroy 8 shards). On the second phase, I reduced the HP of each relic by 30%. I also added a save/med point between the second and third phase. There is no lockout at that point, though, so you can't quit the DZ and return the next day to start at the the third phase.

I have also been working on other various bug fixes for the raid that have been suggested.



More... (http://forums.station.sony.com/eq/posts/list.m?topic_id=184438&post_id=2788466#2788466)