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View Full Version : To Protect or Serve? - IGN



Newsfiend
03-02-2012, 08:03 AM
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IGN (http://news.google.com/news/url?sa=t&fd=R&usg=AFQjCNFdOxLE02kUYRr-8ErHEG4TDwlZ2w&url=http://games.ign.com/articles/121/1219852p1.html)
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To Protect or Serve? (http://news.google.com/news/url?sa=t&fd=R&usg=AFQjCNFdOxLE02kUYRr-8ErHEG4TDwlZ2w&url=http://games.ign.com/articles/121/1219852p1.html)
IGN
Persistent online worlds have followed a service model since the days of Everquest and Anarchy Online. And the idea of videogames being a service actually goes even further back than that, relating to issues of software ownership and copyright law.

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