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View Full Version : Asheron's Call, Asheron's Call 2 both set to close next month as Turbine says goodbye



Newsfiend
12-22-2016, 09:43 AM
http://www.mapfiend.net//t3.gstatic.com/images?q=tbn:ANd9GcRkjASM0BkXNLSebzRRC_2J4qMt_qar4 Vl4LvH0K0tdbGPFmmvmZR6hn22TSBX79KKDvZdaSvmK
ExtremeTech (http://news.google.com/news/url?sa=t&fd=R&ct2=us&usg=AFQjCNGHugsRNadt_NiYIelixxkoi3JW5Q&clid=c3a7d30bb8a4878e06b80cf16b898331&ei=vfRbWLj_B93OqAKgiIDQAg&url=https://www.extremetech.com/gaming/241477-asherons-call-asherons-call-2-set-close-next-month-turbine-says-good-bye-17-year-odyssey)


Asheron's Call, Asheron's Call 2 both set to close next month as Turbine says goodbye to its 17-year odyssey (http://news.google.com/news/url?sa=t&fd=R&ct2=us&usg=AFQjCNGHugsRNadt_NiYIelixxkoi3JW5Q&clid=c3a7d30bb8a4878e06b80cf16b898331&ei=vfRbWLj_B93OqAKgiIDQAg&url=https://www.extremetech.com/gaming/241477-asherons-call-asherons-call-2-set-close-next-month-turbine-says-good-bye-17-year-odyssey)
ExtremeTech
I had already played a little EverQuest, but found the basic tenets of late-1990s MMOs to be too shallow and repetitive. This was particularly true in EverQuest and Ultima Online, neither of which initially incorporated much in the way of stories or ...

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