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Newsfiend
08-31-2016, 03:39 AM
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The Nature of Evil in Computer RPGs (http://news.google.com/news/url?sa=t&fd=R&ct2=us&usg=AFQjCNH7BBZ8bQz_xbEhG6RZz1c056SQLA&clid=c3a7d30bb8a4878e06b80cf16b898331&ei=u6XGV5jCEZPm3AHtjYN4&url=https://pjmedia.com/lifestyle/2016/08/28/the-nature-of-evil-in-computer-rpgs/)
PJ Media
Going back in time a little bit, Everquest had an extensive faction system. Everything was on a faction - including various vendor NPCs. So, as you killed something, you typically had your standing with one faction go down - and your faction with their ...

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