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Newsfiend
05-18-2016, 03:09 PM
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What is the top factor for MMO engines limiting world size? (http://news.google.com/news/url?sa=t&fd=R&ct2=us&usg=AFQjCNGXxZfVSn9T0ek7nAeeU3xwl0i4Ng&clid=c3a7d30bb8a4878e06b80cf16b898331&ei=Edo8V8iRHJ2N3wH2_7nICQ&url=http://www.gamedev.net/topic/678733-what-is-the-top-factor-for-mmo-engines-limiting-world-size/)
GameDev.net
I have been watching MMO game world design since EverQuest 1. With the current technology of hi-speed internet, computers with terabyte hard drives, server technology that has come a long way, and over 17 years of learning from all the MMO&#39;s that have ...

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[url=http://news.google.com/news/url?sa=t&fd=R&ct2=us&usg=AFQjCNGXxZfVSn9T0ek7nAeeU3xwl0i4Ng&clid=c3a7d30bb8a4878e06b80cf16b898331&ei=Edo8V8iRHJ2N3wH2_7nICQ&url=http://www.gamedev.net/topic/678733-what-is-the-top-factor-for-mmo-engines-limiting-world-size/]More... (http://news.google.com/news/more?ncl=de8CsPsyI4q75WM&authuser=0&ned=us)