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Newsfiend
03-06-2015, 08:09 AM
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InformationWeek (http://news.google.com/news/url?sa=t&fd=R&ct2=us&usg=AFQjCNFbfQO83k4jmTlll0iiPm_CiQD7SQ&clid=c3a7d30bb8a4878e06b80cf16b898331&cid=52778758710878&ei=DbX5VLjjOurqwQGZk4GoCg&url=http://www.informationweek.com/mobile/virtual-reality-still-goofy-after-all-these-years/d/d-id/1319350)
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Virtual Reality: Still Goofy After All These Years (http://news.google.com/news/url?sa=t&fd=R&ct2=us&usg=AFQjCNFbfQO83k4jmTlll0iiPm_CiQD7SQ&clid=c3a7d30bb8a4878e06b80cf16b898331&cid=52778758710878&ei=DbX5VLjjOurqwQGZk4GoCg&url=http://www.informationweek.com/mobile/virtual-reality-still-goofy-after-all-these-years/d/d-id/1319350)
InformationWeek
Everquest, Second Life, World of Warcraft, and various other virtual worlds showed that 3D graphics could be captivating and sometimes profitable. Now, Second Life founder Philip Rosedale is back with High Fidelity, flush with venture funding, to make ...

and more &raquo; (http://news.google.com/news/more?ncl=duC9qLLJmJCxEyM&authuser=0&ned=us)


More... (http://news.google.com/news/url?sa=t&fd=R&ct2=us&usg=AFQjCNFbfQO83k4jmTlll0iiPm_CiQD7SQ&clid=c3a7d30bb8a4878e06b80cf16b898331&cid=52778758710878&ei=DbX5VLjjOurqwQGZk4GoCg&url=http://www.informationweek.com/mobile/virtual-reality-still-goofy-after-all-these-years/d/d-id/1319350)