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View Full Version : The Daily Grind: What constitutes a 'niche' MMO feature? - Joystiq



Newsfiend
01-20-2015, 07:15 AM
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Joystiq (http://news.google.com/news/url?sa=t&fd=R&ct2=us&usg=AFQjCNHs30kpjjngPOL_1Di2EwsuPXs1DQ&clid=c3a7d30bb8a4878e06b80cf16b898331&ei=LVW-VKD9NMnjwQH3kIC4DQ&url=http://massively.joystiq.com/2015/01/20/the-daily-grind-what-constitutes-a-niche-mmo-feature/)
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The Daily Grind: What constitutes a &#39;niche&#39; MMO feature? (http://news.google.com/news/url?sa=t&fd=R&ct2=us&usg=AFQjCNHs30kpjjngPOL_1Di2EwsuPXs1DQ&clid=c3a7d30bb8a4878e06b80cf16b898331&ei=LVW-VKD9NMnjwQH3kIC4DQ&url=http://massively.joystiq.com/2015/01/20/the-daily-grind-what-constitutes-a-niche-mmo-feature/)
Joystiq
But that hasn&#39;t stopped most themepark MMOs since EverQuest from brandishing raids as a mostly inadequate talisman to ward off playerbase churn. Even if we outright refuse to raid, most of the MMOs we play are designed around raiders and raiding.

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