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View Full Version : The Game Archaeologist: How DikuMUD shaped modern MMOs - Joystiq



Newsfiend
01-03-2015, 11:20 AM
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Joystiq (http://news.google.com/news/url?sa=t&fd=R&ct2=us&usg=AFQjCNGu6tP4VR5NV0g3ajh9yjWkoXxY7A&clid=c3a7d30bb8a4878e06b80cf16b898331&ei=QiWoVPjLLcnjwQGEzoGABw&url=http://massively.joystiq.com/2015/01/03/the-game-archaeologist-how-dikumud-shaped-modern-mmos/)
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The Game Archaeologist: How DikuMUD shaped modern MMOs (http://news.google.com/news/url?sa=t&fd=R&ct2=us&usg=AFQjCNGu6tP4VR5NV0g3ajh9yjWkoXxY7A&clid=c3a7d30bb8a4878e06b80cf16b898331&ei=QiWoVPjLLcnjwQGEzoGABw&url=http://massively.joystiq.com/2015/01/03/the-game-archaeologist-how-dikumud-shaped-modern-mmos/)
Joystiq
DikuMUD was the hot stuff of the &#39;90s, and when it came time to make EverQuest, the team (made up of former MUD players) drew upon the most successful model. In fact, many saw EverQuest as merely DikuMUD with a graphical overlay bolted on top of it.

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