PDA

View Full Version : How Landmark forced Sony Online to change its usual development model - Polygon



Newsfiend
04-22-2014, 11:02 PM
<img alt="" height="1" width="1" />
How Landmark forced Sony Online to change its usual development model (http://news.google.com/news/url?sa=t&fd=R&ct2=us&usg=AFQjCNHhj8f2X972sK6GbOQeHp7dqUjFzg&clid=c3a7d30bb8a4878e06b80cf16b898331&cid=52778480207643&ei=dElXU-iEAYTNwQHHyAE&url=http://www.polygon.com/2014/4/21/5637236/landmark-sony-online-development-model-interview)
Polygon
Sony Online Entertainment&#39;s Landmark, née EverQuest Next Landmark, left its relatively brief alpha phase for a closed beta less than a month ago. Dave Georgeson, director of development on the EverQuest franchise and a 25-year veteran of the game ...

and more &raquo; (http://news.google.com/news/more?ncl=d-E9qmNYL7saqmM&authuser=0&ned=us)


More... (http://news.google.com/news/url?sa=t&fd=R&ct2=us&usg=AFQjCNHhj8f2X972sK6GbOQeHp7dqUjFzg&clid=c3a7d30bb8a4878e06b80cf16b898331&cid=52778480207643&ei=dElXU-iEAYTNwQHHyAE&url=http://www.polygon.com/2014/4/21/5637236/landmark-sony-online-development-model-interview)