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View Full Version : EverQuest Next Landmark risks creating a niche within a niche - Polygon



Newsfiend
08-06-2013, 07:21 AM
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EverQuest Next Landmark risks creating a niche within a niche (http://news.google.com/news/url?sa=t&fd=R&usg=AFQjCNHFTGxOfO8lxM0tvwDClQEE3kJgLA&url=http://www.polygon.com/2013/8/6/4593560/everquest-next-landmark-risks-creating-a-niche-within-a-niche)
Polygon
EverQuest Next looks to shake up the massively multiplayer online role-playing genre by doing away with some of what gamers identify with those sorts of games and introducing new, risky elements. Players won&#39;t have classes, but they will be able to ...

and more &raquo; (http://news.google.com/news/more?ncl=ddxT8c8br4iWvKM&ned=us)


More... (http://news.google.com/news/url?sa=t&fd=R&usg=AFQjCNHFTGxOfO8lxM0tvwDClQEE3kJgLA&url=http://www.polygon.com/2013/8/6/4593560/everquest-next-landmark-risks-creating-a-niche-within-a-niche)