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View Full Version : Press Start: Why it was wrong to change Xbox One, EverQuest Next, and more - The Guar



Newsfiend
08-05-2013, 02:47 AM
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The Guardian (http://news.google.com/news/url?sa=t&fd=R&usg=AFQjCNHerAquCjM6Do63jPTSk1y7AYfzog&url=http://www.theguardian.com/technology/gamesblog/2013/aug/05/game-links-press-start)
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Press Start: Why it was wrong to change Xbox One, EverQuest Next, and more (http://news.google.com/news/url?sa=t&fd=R&usg=AFQjCNHerAquCjM6Do63jPTSk1y7AYfzog&url=http://www.theguardian.com/technology/gamesblog/2013/aug/05/game-links-press-start)
The Guardian
It&#39;s in those depths that you&#39;ll find another of EverQuest Next&#39;s bolder design approaches - underground levels layered one beneath the other, where procedurally generated ruins, questing opportunities and riches lie waiting to be explored and recovered.

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[url=http://news.google.com/news/url?sa=t&fd=R&usg=AFQjCNHerAquCjM6Do63jPTSk1y7AYfzog&url=http://www.theguardian.com/technology/gamesblog/2013/aug/05/game-links-press-start]More... (http://news.google.com/news/more?ncl=dZUMenfUsAjKMQM&ned=us)