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Newsfiend
10-24-2011, 02:30 PM
*** Items ***

- The Ancient Text from the Veil of Alaris launch event can now be read. Be sure to read it before the expansion launches!
- Fixed an error that was causing Ranger breastplates to no longer focus the effects of the Focused Tempest of Arrows spell line.
- The Polished Crystalline Jewel augmentation will now properly fit into armor.
- The minimum mana required for spells to trigger focus effects on the Underfoot shawls has been increased.
- Rocketeer Boots now share a common cooldown timer.


*** Quests & Events ***

- House of Thule Raid Completion titles have been added, including the server first titles. They will be available immediately to anyone who has earned them.
- Fixed a potential crash that could occur in the mission "Hippity Hoppity Kill."


*** Spells ***

- Bard - Added minimal mana costs to Dirge of Dreams and Noira's Song of Suffering to allow them to be used more easily in melodies.
- Corrected a data error that was causing fizzled spells to cost an indeterminate amount of mana (but usually 0).


*** Progression Servers ***

- The VoA launch event NPCs should no longer be present on Progression servers.


*** Miscellaneous ***

- Game cards can now be redeemed in game in the Marketplace for Station Cash.
- "Fellowship MOTD:" will no longer appear when there isn't a message but you are in a fellowship.
- Fixed a crash when leaving certain items in augmentation sealers.
- Added a new "move down" key with default keyboard binding of the "END" button. Holding this key down while levitating will cause the player to move downward, even while in 3rd person camera modes.


*** UI ***

- Added vitality bars to the experience and alternate experience gauges in the inventory window. They appear as a green bar at the bottom of the experience bars. The bars represent the percentage of available vitality compared to the vitality cap. When they are full of vitality, the bar will be full. When they have no vitality (or when the max is 0) they will have an empty bar.
- Fixed an issue with the Extended Target Window where marking a target slot as My Mercenary's Target was not always displaying the mercenary's target.
- Items with a negative faction skill mod will now display as having a faction skill mod in the item display window.

- Changed -
EQUI_Animations.xml
EQUI_Inventory.xml
EQUI_MarketplaceWnd.xml
EQUI_RealEstateItemsWnd.xml





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