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View Full Version : Re:Re:Re:Seeds For the Waterstalkers (Fungal Forest) - bugged



Newsfiend
02-03-2010, 07:11 PM
yinlaBB wrote:


Fingers crossed the fix is in the next patch.

A fix (the captives will reset after 10 minutes if they fail to depop) hit Test earlier today. I'd be grateful if people could try to break it and send bug reports if they don't ever reset themselves.



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