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View Full Version : Re:Pellucid Grotto: Seeding Frenzy (30 min time trial)



Newsfiend
02-01-2010, 09:31 PM
With achievements (well, with almost everything in UF) we chose to aim for "too hard" with the ability to tune downwards later. We'd much rather make an achievement that no one has easier to get than have hundreds of people get an achievement that was too easy and then tune it up.

I can't give you a timetable, but we're definitely planning on looking at achievements that few/no people are actually getting and changing the requirements based on how well players are doing. On the other hand, we don't want to overreact, maybe making it too easy based on relatively early data.



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