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View Full Version : Re:new idea for familiars



Newsfiend
12-22-2009, 10:12 AM
neomongo wrote:


i was just goofing around in chat and thought of a great idea for the new crop of familiars.

make them have a faction mod for thier race/mob type.

granted we would need the /huide familiar command first.

but if you got say a long quest that gave you a faction mod familiar in the shape of the mobs you are helping.

well all have seen the quest npc surrounded by KOS mobs this would help could even make it a short term mod IE just enough time to get to task giver and get out.


Dunno. To me it would seem like it would make them more upset because you have one of their kind captive and leashed to you!

But an interesting idea http://www.mapfiend.net/eq/images/smilies/3b63d1616c5dfcf29f8a7a031aaa7cad.gif Our faction system does not really work no NPC races though http://www.mapfiend.net/eq/images/smilies/9d71f0541cff0a302a0309c5079e8dee.gif so would not work without some extensive code changes.



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