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View Full Version : Re:A million dollars for 32 video game characters?



Newsfiend
10-25-2009, 06:33 PM
There are two primary things I'd like to see addressed if we were ever able to do new character models. First, putting in the foundation to allow much more customizable look via equipment. Second would be to bring the player models up to spec with the newer model/animation system being used for NPCs, etc. (i.e., like the Drakkin).

Not that this discussion should in any way be construed as me saying we're doing new character models. I'd just like to make clear what the goals of such a project would be to make sure that it's in alignment with what players would get the most benefit from.





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