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View Full Version : Re:Re:Put an ATM in game for tradeskillers :D



Newsfiend
09-28-2009, 09:11 AM
Caudyr wrote:


Woot for relief for the cultural TS patterns, will that include the ones we have already made up?

Also, I like this idea.

My question though is, can't we store this client side somehow? Sure it might increase the memory usage on our end a little/some, but I think it might be worth it if we can get the extra space. Also, by storing it on the client side you spread all the memory usage over many computers, rather than just your servers. I'm sure that's not the only issue, but it could be a potential solution for this issue in particular imo. Just food for thought.


Client side is horribly prone to "hacking"



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