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View Full Version : Re:Re:Re:Re:Re:Re:New ways to make AAAA for augs or tinkering AA



Newsfiend
09-14-2009, 09:30 AM
Emarinn wrote:


Najae wrote:


Peaky wrote:


Najae wrote:


Research was done well. It gave melee the ability to research their own tomes, but at the disadvantage of being limited on what trophy they could get and what recipes they could use. The same format could go for tinkering if the recipes are to remain the same for Underfoot.

There is no difference between the trophies available to melee/hybrid/priest/caster.

Incorrect. Pure melee cannot create spells, only tomes. Please do more research first before commenting.

Unless there was a patch that I haven't seen or another quest for the trophies, then melee cannot complete the best trophy and are restricted to a lesser ones. I stand to be corrected, but as of now this seems accurate.

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Master Researcher Test -

Create 20 Vial Of Pure Water (http://www.eqtraders.com/items/show_item.php?item=20928&menustr=) using tradeskills. (Deliver 4)
Create 4 Aqua Regia (http://www.eqtraders.com/items/show_item.php?item=20929&menustr=) using tradeskills. (Deliver 4)
Create 1 Tempest Runed Swatch (http://www.eqtraders.com/items/show_item.php?item=8103&menustr=) using tradeskills. (Deliver 1)
Create 1 Vellum Parchment (http://www.eqtraders.com/items/show_item.php?item=20917&menustr=) using tradeskills. (Deliver 1)
Create 1 Runic Parchment (http://www.eqtraders.com/items/show_item.php?item=20921&menustr=) using tradeskills. (Deliver 1)
Create 1 Spell: Flight Of Eagles (http://www.eqtraders.com/items/show_item.php?item=21318&menustr=) using tradeskills. (Deliver 1)
Create 1 Spell: Pacification (http://www.eqtraders.com/items/show_item.php?item=21186&menustr=) using tradeskills. (Deliver 1)
Create 1 Spell: Protection Of The Nine (http://www.eqtraders.com/items/show_item.php?item=21329&menustr=) using tradeskills. (Deliver 1)
Create 1 Spell: Sleep (http://www.eqtraders.com/items/show_item.php?item=21188&menustr=) using tradeskills. (Deliver 1)
Create 1 Spell: Insanity (http://www.eqtraders.com/items/show_item.php?item=21182&menustr=) using tradeskills. (Deliver 1)



Master Researcher Trophy http://forums.station.sony.com/shared/helpicon.gif (http://forums.station.sony.com/itemhelp.html)MAGIC ITEM LORE ITEM NO TRADE
Lore Group: Researcher Trophy
Evolving: Level 6/7
Slot: RANGE PRIMARY SECONDARY AMMO
Charges: Unlimited
Skill Mod: Research +12%
STR: +10 CHA: +50 WIS: +10 INT: +10
Effect: Master Artisan Satchel (http://forums.station.sony.com/db/spell.html?spell=8461) (Must Equip, Casting Time: 10.0)
WT: 0.1 Size: SMALL
Class: ALL
Race: ALL
Slot 1, Type 7 (General: Group)



Um, what stops the melee or hybrid or priest from doing the trophy quest BEFORE that level? Nothing...because Ngreth adjusted the quests to allow the other classes to do them.

Those classes can also evolve a lower trophy to get to the master trophy, so there is NOTHING stopping those classes from obtaining that trophy if they wish to spend the AA, time and plat to do so.

I politely state that you do stand corrected. I would also like to request you check your use of bold (especially when you're not fully positive that what you're saying is correct).


Correct.

Peaky you must be looking at a site, not the game. Looking in the game as a warior... it is:



20 water
4 aqua regia
1 highland sludge
1 vellum parchment solution
1 rough paper solution
1 researcher ceramic clay
1 tome of Guard Piety
1 Tome of Ichor Guard
1 Tome of Guard of Humility
1 Tome of Soul Guard

everything before the tome all classes can do. the tome is the "Tank"

there is a similar split for the priest, where it will be priest spells, and Hybrids/bards where it will be the hybrid spells (which bards can make)



More... (http://forums.station.sony.com/eq/posts/list.m?topic_id=155308&post_id=2281486#2281486)