PDA

View Full Version : Re:Re:Re:Re:Re:Re:Re:Re:Re:Re:Re:Re:Re:Re:Things you dont want to see in Underfoot



Newsfiend
09-02-2009, 10:40 AM
Abazzagorath wrote:


Survey_ wrote:


Qulas_Druzzil wrote:


Dev-Ngreth wrote:


PlastardLunatic wrote:


Dev-Ngreth wrote:


PlastardLunatic wrote:


Abazzagorath wrote:


BTW, there is no reason to keep knight 2hers in the 34-36 range. Give us an occasional 40-45 delay one. Give us the occasional 28-30 delay ones. We like variety, and both high and low delay weapons have their particular advantages.



Damage augs are less effective on high delay weapons. The ratios would need to be a little better than lower delay weapons to make up for it.



P.S. Ngreth, any knight who has a clue is using a damage aug in their 2 hander


It is because of damage augs we keep the delays in a certain range. It keeps the damage added by them within a certain range.

I would only give 28-30 dealy 2 handers if the 2 handed damage aug would not fit in it, OR the damage is sub-standard with the assumption that a damage aug will go in it. Since I cannot really make the aug not fit, and there would be a HUGE cry and sub standard damage... they are not really going to get slower than 31. For a similar reason, the high delay will be undesirable... and I cannot get away with increasing the damage to make up for the weakness that the aug would be.

Basically, the advent of the damage augs have placed a restriction on where weapon delays are.

What about damage augs with delay restrictions?

Cannot do that with current code.

http://lucy.allakhazam.com/item.html?id=68069

http://lucy.allakhazam.com/item.html?id=42058

http://lucy.allakhazam.com/item.html?id=42188

http://lucy.allakhazam.com/item.html?id=68072

http://lucy.allakhazam.com/item.html?id=69715

http://lucy.allakhazam.com/item.html?id=42063

http://lucy.allakhazam.com/item.html?id=83649



and there's about 20 more, but I think you can get the idea.

There is nothing in code to prevent a 7dam aug with no delay restrictions from being inserted in a fast Underfoot 2h weapon without either removing or changing the Slot 4 or 8 on Underfoot weapons. If Underfoot had a 10dam 2h aug with min 35 delay the restriction would again be relevant but when the best damage augs have no restrictions it's not relevant.

So what? Difference in dps from a 7 dmg aug on a 40 delay versus 30 delay weapon that put out the same dps unauged? You're talking less than 3% dps using SoD 2h raid ratios. The difference gets smaller and smaller the higher ratio weapons get. If Ngreth thinks a knight doing 2k or 3k dps cares more about the "unfairness" of doing 2000 versus 2060 dps with 2 different otherwise equal ratio weapons by using the same aug in both, he's nuts.

Not to mention, how is this any different than how it has ALWAYS been?

Not to mention, how does this prevent him from taking 5 minutes, and adding +1 dmg to the high delay 2hers after the Item_Creator_Script has run?

Not to mention, how is this any different than the issue of damage bonus? Which the devs seem to completely ignore when itemizing weapons anyway.

The entire concept is stupid, and irrelevant, as there are 2hers with lower delay in both SoD and SoF, so why is this change necessary all of the sudden?

--

And yeah, the idiot that said to get rid of rune procs on 1her? W-T-H. Someone doesn't know how to play a knight. There is a reason that raid knights kept using DoDH era Eulogy over TSS/TBS 1hers.

Weapon damage and delay is done by hand already.



More... (http://forums.station.sony.com/eq/posts/list.m?topic_id=154749&post_id=2274459#2274459)