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View Full Version : Re:Re:Re:Re:Ideas for devs to help free up bankspace (tradeskill tool condensing)



Newsfiend
07-27-2009, 08:52 AM
PimpDaddyFroglok wrote:


Dev-Ngreth wrote:


Email wrote:


Easy solution on a "per tool" basis (yeah it requires new recipes for every tool that exists, but only that recipe plus the additional "learned recipe space" but I think you'll like this solution).

Combine the tool in a tradeskill container with nothing else (no fail), and a recipe is added to your recipe list and that item poofs from the tradeskill container.

What is the ingredient in the new recipe that is added? Coin of course, the resell value of that tradeskill item rounded to the next highest plat. You cannot put coin directly into a tradeskill container; therefore, the recipe list is the only way to get that tool back and have the proper coin deducted from your character.



Does that seem viable?

Currently trade-skills absolutely require at least one item (not coin) or it fails.

So let the item be TOOL A, when you combine it, it makes TOOL B, etc, in a big ring. Similar to the Gem Cutter.




Yup. "tool rings" are possible, I am just not happy with suddenly now people say only need to buy the cheapest tool in the ring and now they get all other tools on the ring free, because nothing in a "ring" requires them to have owned the tool first. The jewelry gem cutter was made with that in mind.



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