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View Full Version : Re:Changes to poison.



Newsfiend
06-15-2009, 11:01 AM
Poisons are not "magic" They are made with a certain power level to do a certain damage and should not adjust its damage just because it's user is more powerful.

The "level effect" mod was ONLY used to try and save spells used and thus memory. If I knew about this bug, the spells would have just done a set amount of damage.



More... (http://forums.station.sony.com/eq/posts/list.m?topic_id=149995&post_id=2217112#2217112)