View Full Version : Re:Re:Re:SoD Click

06-01-2009, 12:01 PM
darkpoet29 wrote:

Takeda wrote:

Thank you for communicating this to us & taking the time to bang it out. I am a bit perplexed as to why you needed to "convince" Rytan to add something that has been an integral part of EQ for quite some time though... regardless, thanks again sir!

PS - Please "convince" Rytan not to make this same mistake in the upcoming expansion? http://www.mapfiend.net/eq/images/smilies/283a16da79f3aa23fe1025c96295f04f.gif

The convincing is probably to "allocate time" and "priority" rather than that it needed to be done. As with any ongoing project, the devs have a laundry list of things to do, and it is generally in a semi-sequential order. My guess is that clickies were farther down the list, and Ngreth convinced Rytan to move the priority up, as he had created a window (free time), which would have just been filled in with the next item on the list anyways. Based on player feedback, he justified a priority shift is all.

As for it not being completed previously, the loss of several devs (aka Freerealms & now DCU), probably created an issue where clickies were prioritized well below other issues.

That is pretty much it. Doing it is on the list, the "when" of it was all that was in question. SO the "convincing" was the order of things, not the fact that it needed doing.

More... (http://forums.station.sony.com/eq/posts/list.m?topic_id=151674&post_id=2207895#2207895)