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View Full Version : Re:Re:Re:Re:Changes to SoD Armor.



Newsfiend
01-09-2009, 10:32 PM
<p><cite>Trike-Prexus wrote:</cite></p><blockquote><p><cite>Dev-Ngreth wrote:</cite></p><blockquote><p><cite>---Sincro--- wrote:</cite></p><blockquote><p>Lastly, I would like to echo the sentiment that is going to most annoy people:&nbsp; Emblem Matching.&nbsp; I&#39;ve got zero problem with the concept of a SoF emblem not giving stats for SoD armor and vice versa.&nbsp; However, I&#39;m extremely distressed to learn that emblems will require exact type matching for the SoD armor, as opposed to tier matching.</p><p>Please, I urge you, reconsider this decision.&nbsp; EQ is a game.&nbsp; It&#39;s supposed to be fun.&nbsp; Little annoyances like this are, in my opinion, totally opposed to the spirit of making a game enjoyable.</p><p>I mean, if it&#39;s not enjoyable, what&#39;s the point?</p></blockquote><p><br />Was not my decision <img src="/eq/images/smilies/3b63d1616c5dfcf29f8a7a031aaa7cad.gif" border="0" /> was they way they have been working since SoF.</p><p>I will be considering things though.</p></blockquote><p>Can you verify if it&#39;s only an additional bonus for matching armor?&nbsp; As for how they have been working since SoF, here is the Emblem of scale at each stage of adding SoF group armor to it:</p><p>Start - Martial Chromasteel Breastplate - ac2 hp/mana/end24 svMag4<br />add Martial Cloudsteel Boots - ac5 hp/mana/end49 svMag8<br />add Martial Chillsteel Vambraces - ac8 hp/mana/end73 svMag12 mana+1 hAgi+1 hDex+1<br />add Martial Cloudsteel Greaves - ac11 hp/mana/end98 svMag16 mana+1 hAgi+1 hDex+1<br />add Martial Chillsteel Gauntlets - ac14 hp/mana/end122 svMag21 mana+1 dmgshmit+1 heal+1 sdmg+1 hAgi+1 hDex+1<br />add Martial Cloudsteel helm - ac16 hp/mana/end147 svMag25 mana+2 dmgshmit+1 heal+1 sdmg+1 hAgi+2 hDex+2<br />add Martial Terrasteel helm - ac19 hp/mana/end171 svMag29 mana+2 dmgshmit+1 heal+1 sdmg+1 hAgi+2 hDex+2<br />add Martial Cloudsteel helm - ac28 hp/mana/end245 svMag42 mana+4 dmgshmit+2 heal+2 sdmg+2 hAgi+3 hDex+3</p><p>I&#39;m getting basically 70% stats, and if i understood it right, the only way i could get 100% would be with raid armors.&nbsp; Would i get an even higher % with all Chromasteel armor (or chillsteel etc) ?&nbsp; or is it possible it is only going by tiers here?</p><p>&nbsp;</p><p>Max stats for emblem:</p><table cellspacing="0" cellpadding="0"><tbody><tr><td>Emblem of Scale</td><td align="right" valign="middle">&nbsp;<a href="http://everquest.allakhazam.com/itemhelp.html"><img src="http://everquest.allakhazam.com/shared/helpicon.gif" border="0" width="19" height="23" /></a></td></tr><tr><td width="50%" valign="top"><table cellspacing="0" cellpadding="0"><tbody><tr><td><div>MAGIC ITEM NO TRADE AUGMENTATION<br />Augmentation type: 15 <br />Slot: CHEST<br />AC: 40<br />DEX: 0<span>+5</span> AGI: 0<span>+5</span> HP: +350 MANA: +350 ENDUR: +350<br />SV MAGIC: +60<br />Mana Regeneration: +6 Spell Damage: +3 Damage Shield Mitigation: +3 Heal Amount: +3 <br />Required level of 85.<br />WT: 0.0 Size: TINY<br />Class: ALL<br />Race: ALL</div></td></tr></tbody></table></td></tr></tbody></table></blockquote><p><br />it is intended that it is 70% for full matched set with group armor and 100% for full matched with raid armor.</p><p>Currently it requires a match to the BP, and I have not yet made a decision about making it less "strict"</p>

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