Newsfiend
01-09-2009, 10:32 PM
<p><cite>Trike-Prexus wrote:</cite></p><blockquote><p><cite>Dev-Ngreth wrote:</cite></p><blockquote><p><cite>---Sincro--- wrote:</cite></p><blockquote><p>Lastly, I would like to echo the sentiment that is going to most annoy people: Emblem Matching. I've got zero problem with the concept of a SoF emblem not giving stats for SoD armor and vice versa. However, I'm extremely distressed to learn that emblems will require exact type matching for the SoD armor, as opposed to tier matching.</p><p>Please, I urge you, reconsider this decision. EQ is a game. It's supposed to be fun. Little annoyances like this are, in my opinion, totally opposed to the spirit of making a game enjoyable.</p><p>I mean, if it's not enjoyable, what's the point?</p></blockquote><p><br />Was not my decision <img src="/eq/images/smilies/3b63d1616c5dfcf29f8a7a031aaa7cad.gif" border="0" /> was they way they have been working since SoF.</p><p>I will be considering things though.</p></blockquote><p>Can you verify if it's only an additional bonus for matching armor? As for how they have been working since SoF, here is the Emblem of scale at each stage of adding SoF group armor to it:</p><p>Start - Martial Chromasteel Breastplate - ac2 hp/mana/end24 svMag4<br />add Martial Cloudsteel Boots - ac5 hp/mana/end49 svMag8<br />add Martial Chillsteel Vambraces - ac8 hp/mana/end73 svMag12 mana+1 hAgi+1 hDex+1<br />add Martial Cloudsteel Greaves - ac11 hp/mana/end98 svMag16 mana+1 hAgi+1 hDex+1<br />add Martial Chillsteel Gauntlets - ac14 hp/mana/end122 svMag21 mana+1 dmgshmit+1 heal+1 sdmg+1 hAgi+1 hDex+1<br />add Martial Cloudsteel helm - ac16 hp/mana/end147 svMag25 mana+2 dmgshmit+1 heal+1 sdmg+1 hAgi+2 hDex+2<br />add Martial Terrasteel helm - ac19 hp/mana/end171 svMag29 mana+2 dmgshmit+1 heal+1 sdmg+1 hAgi+2 hDex+2<br />add Martial Cloudsteel helm - ac28 hp/mana/end245 svMag42 mana+4 dmgshmit+2 heal+2 sdmg+2 hAgi+3 hDex+3</p><p>I'm getting basically 70% stats, and if i understood it right, the only way i could get 100% would be with raid armors. Would i get an even higher % with all Chromasteel armor (or chillsteel etc) ? or is it possible it is only going by tiers here?</p><p> </p><p>Max stats for emblem:</p><table cellspacing="0" cellpadding="0"><tbody><tr><td>Emblem of Scale</td><td align="right" valign="middle"> <a href="http://everquest.allakhazam.com/itemhelp.html"><img src="http://everquest.allakhazam.com/shared/helpicon.gif" border="0" width="19" height="23" /></a></td></tr><tr><td width="50%" valign="top"><table cellspacing="0" cellpadding="0"><tbody><tr><td><div>MAGIC ITEM NO TRADE AUGMENTATION<br />Augmentation type: 15 <br />Slot: CHEST<br />AC: 40<br />DEX: 0<span>+5</span> AGI: 0<span>+5</span> HP: +350 MANA: +350 ENDUR: +350<br />SV MAGIC: +60<br />Mana Regeneration: +6 Spell Damage: +3 Damage Shield Mitigation: +3 Heal Amount: +3 <br />Required level of 85.<br />WT: 0.0 Size: TINY<br />Class: ALL<br />Race: ALL</div></td></tr></tbody></table></td></tr></tbody></table></blockquote><p><br />it is intended that it is 70% for full matched set with group armor and 100% for full matched with raid armor.</p><p>Currently it requires a match to the BP, and I have not yet made a decision about making it less "strict"</p>
More... (http://forums.station.sony.com/eq/posts/list.m?topic_id=145249&post_id=2112113#2112113)
More... (http://forums.station.sony.com/eq/posts/list.m?topic_id=145249&post_id=2112113#2112113)